The modern world has evolved due to the use of Information communication technology (ICT). Most people use ICT without even realizing, the role ICT plays in modern life is incredible and very much taken for granted. While ICT has found its way into our everyday lives as Hartveld (1996) notes, there has been little made out of the use of ICT in the development of students gross motor skills outside of a commercial setting and this is true more so in physical education lessons. While it might seem that Physical Education and Information Communication Technology are complete opposites- one which encourages physical activity and the other encouraging a more sedentary lifestyle. However there is proof that teaching learning with technology has had a significant positive effect on student outcomes when compared solely to traditional instruction (Waxman, Lin & Mitchko, 2003). The goal which is trying to be achieved is transferring this to the physical side of education. The important questions we need to answer however are: What kinds of technology are available to teachers across the country? Will the technology which is available to the teachers motivate and excite the students? When these questions are answered, ICT can start to be used as an aid for teachers and students, it should not however become a defining factor in a class especially in a physical education class.
A key way of using ICT in PE classes would be the use of video. Most schools are now equipped with ipads or someother form of recording device. These can be used by both the teachers and the students to record for example students executing various different Fundemental Movement Skills (FMS). The teacher can then look back at these recordings afterwards and breakdown the data. What this does is enables the teacher to provide feeback to the class and specific students to show them the importance of breaking skills into different components and also the consequences of slight variations in the technique (Ladda et al., 2004). This type of feedback could also be done by allowing the students to critic each other and work together. Peer teaching works well this way as it also can increase the confidence of the students speaking in front of their classmates.
Apps are the future. Every single person who uses a smartphone has a device filled with them. While researching ICT in Physical Education I came across some applications which I think would be useful in a physical education environment.
TEAM SHAKE: This app is the environmentally friendly and technological way to choose teams! The teacher can enter students names into the app and give the device a shake, the screen will then display a random set of colour coded teams.
POCKET BODY: This app is a fully interactive and searchable atlas of the human body.
BEEP TEST: This app has an entire beep test programmed into it. This is a standard fitness test used by professionals to test cardiovascular fitness. This test involves the participants running back and forth between two markers at an increasing pace as indicated by the audio beeps. Your fitness level is then calculated by how long you stay up to pace.
As we have already mentioned, the key for the successful integration of ICT in physical education is the relevance of the apps or media used. They can not dictate or control a lesson but rather provide useful ways of making the lesson as a whole better managed.
Chambers, B., Cheung, A.C.K., Madden, N.A., Slavin, R.E., and Gifford, R. (2006): “Achievement effects of embedded multimedia in a ‘Success for All’ reading programme”. Journal of Educational Psychology, Volume 98, No. 1, Pg. 232-237.
Ladda, S., Keating, T., Adams, D., and Toscano. (2004): “Including Technology in Instructional Programmes”. Journal of Physical Education, Recreation and Dance (JOPERD), Volume 75, No. 4, Pg. 12-13/56.
Waxman, H., Lin, M., and Mitchko, G. (2003): “A Meta-Analysis of the Effectiveness of Teaching and Learning with Technology on Student Outcomes”. Learning Point Associates